terrytoledo.com art and design

in the name of

This is a game I designed. In the name of fun, you should follow these rules.

In this game you have the opportunity to gain control of all of the media in your country and use that power to build profitable industries for yourself.

Industry Cards

The smaller cards are industry cards. At the beginning of the game, each player is dealt an even number of industry cards. If there are any cards left, they are placed face down and will be the last cards to turn over. Before each deal, the dealer plays one industry card in their hand. If the card has a "?" the dealer may choose the popular industry. After the round of media cards, the industry card is activated. In the event of war, the player who has built the most of the popular industry will take a worker from each player. The winner must place the new workers on industries. If there is a tie, the player with the most workers wins the war. A peace card stops a war at the end of that hand.

The Media Cards

The larger cards are media cards. The deal moves to the left and 5 cards are dealt to the left. Turn over the top card after the deal; this media is popular. All of that media type will beat any other media. The first player (on the left) leads the first card. The next players each have one turn to play the highest card of that media. If you do not hold the media played by the first player, you can play a popular media card to win or sacrifice another media type. Every time you play a popular media, you may place a worker on the board (on that media square). If you play a popular media while hiding the type of media thrown by the first player, you have cheated and will sacrifice a worker to each player. The winner of the round places a worker on the media that was first thrown. The winner of that round throws the first card in the next round.

When a card says "1" or "Move A Person" the player may move one worker when the card is played. The worker must be moved to the media shown on the card.

The Board

Only one worker may be placed in one square. When four workers form a block, that block becomes an industry. The player who places the fourth worker must decide which industry to build during that turn. When an industry is built, two workers are sacrificed.

The player who has the most industries at the end of the game wins. If there is a tie, the leader with the most workers wins.